Runic 64 Guide

Contents


Getting Started

Runic 64 is a homebrew game for the Nintendo 64 system. To play Runic 64 on an original system, you need to download a copy of the runic.z64 file. Copy the file onto a flash cartridge. Insert the cartridge into the Nintendo 64 system and start the game. To play Runic 64 on an emulator, you need to download a copy of the runic.z64 file. Launch the file in your emulator. Note: Runic 64 requires a high degree of accuracy to the original system, so it requires a high-accuracy emulator (like Ares) to run correctly.


Controls


The Story

A brave sorceress ventures deep into a labyrinthine cave system. At the bottom she finds a vast maze of stone corridors. Too deep to escape, she must battle her way through the horrors that await. Her only ally a strange merchant hawking wares at every turn. Her body is strong, but can her will match this challenge?


Shop

Equipable items can be bought and sold at the shop. After a successful round, the shop will be restocked and have a new selection of items. Pressing L / R will rotate the selection area, allowing the player to sell spells and equipment. All sales are final, no returns.


Basics of Play

Once a battle begins, the sorceress has 30 seconds to gather as much gold as possible. Enemies drop gold when damaged and drop bonus gold when they are defeated. Gold is automatically acquired. Enemies can be attacked using a melee strike by pressing the "A" button. The sorceress can cast the active spell by pressing the "B" button. The active spell can be cycled using the "L" and "R" buttons. The sorceress can equip up to 5 spells at one time. Enemies can impair the sorceress, but they cannot damage or kill her. Be wary though, just because you cannot die does not mean you cannot wish to die.


Items

Name Slot Buy Price Sell Price Effects
Dagger Hand 100 50
  • Slightly improves attack speed
  • +1 AGI
Dirk Hand 250 150
  • Moderately improves attack speed
  • Increases gold recieved
Short Sword Hand 500 300
  • Reasonably improves attack speed
  • +2 STR
  • +2 LCK
Long Sword Hand 1050 450
  • Slightly improves attack speed
  • +3 STR
  • +3 AGI
Duelists Sword Hand 1925 1200
  • Generously improves attack speed
  • +4 AGI
Cutlass Hand 2750 1050
  • Reasonbly improves attack speed
  • +4 AGI
  • Increases gold recieved
Dual Edge Hand 3550 3550
  • Substantially improves attack speed
  • +5 AGI
  • +5 LCK
Ruby Wand Hand 1350 1200
  • Slightly improves attack speed
  • +3 LCK
  • Slightly increases gold recieved
  • Slightly increases mana regeneration
Ruby Scepter Hand 1850 1000
  • Slightly improves attack speed
  • +3 INT
  • Increases gold recieved
  • Increases mana regeneration
Ancient Crook Hand 1900 875
  • +2 LCK
  • Increases mana regeneration
King Scepter Hand 6500 6000
  • Substantially slows attack speed
  • +5 INT
  • +5 LCK
  • Substantially increases gold recieved
  • Substantially increases mana regeneration
Leather Cap Head 100 25
  • +5 AGI
Apprentice Cap Head 225 110
  • +2 INT
Guild Hat Head 300 150
  • +1 INT
  • +1 LCK
Violet Hood Head 1500 700
  • +1 AGI
  • +2 LCK
Iron Helm Head 3000 1200
  • +2 STR
Magic Necklace Neck 4250 4000
  • +2 INT
  • Slightly increases mana regeneration
Ruby Choker Neck 790 340
  • +1 STR
  • Slightly improves attack speed
Silver Locket Neck 1000 625
  • +2 LCK
Sapphire Neckace Neck 6050 4500
  • +3 LCK
  • +3 AGI
Slayer Pendant Neck 9350 9000
  • +5 INT
  • +5 STR
  • +5 AGI
  • +5 LCK
Violet Cloak Chest 2100 1020
  • Slightly improves attack speed
  • +2 LCK
Guild Coat Chest 5500 4600
  • +3 INT
  • +4 LCK
Mages Robe Chest 2250 1025
  • +2 INT
  • Slightly increases mana regeneration
Iron Plate Chest 5450 4450
  • +5 STR
Tunic Chest 200 50
  • +1 AGI
Mages Boots Chest 1250 550
  • +1 AGI
  • Slightly increases mana regeneration
Work Boots Chest 500 300
  • +1 STR
Iron Boots Chest 2325 1600
  • +2 STR
Leather Shoes Chest 125 25
  • +1 AGI
Guild Shoes Chest 1900 1150
  • +1 AGI
  • +1 INT

Spells

Name Buy Price Sell Price Cooldown Cost Effects
Combust 1000 500 1s 8
  • 10 damage
  • Damage over time (5 + INT)
Focus 1250 625 1s 10
  • +5 INT (for 5s)
Imbue 1500 750 1s 15
  • Increases 1 random stat by 10 for 10s
Sever 2200 1100 1s 20
  • Damage target for half their remaining health
Quicken 1500 750 30s 50
  • Substantially increases mana regeneration for 30s
  • Doubles INT for 30s
  • Doubles LCK for 30s
Mana Burn 2500 1250 60s 50
  • Massively increases gold recieved
  • 100 damage to all enemies
Toxic 3000 1500 1s 10
  • 25 damage to all enemies over several seconds
Vigor 1250 625 1.5s 10
  • Slightly improves attack speed for 10s
  • +1 STR 10s
  • +1 AGI 10s
Midas 3000 1500 1s 10
  • Increases gold recieved based on current gold amount
Ice Bolt 1000 500 0.5s 6
  • 3x INT damage
Vortex 2000 1000 0.5s 20
  • Applies a random spell effect
Flame Split 1500 750 0.5s 20
  • Strike 2 enemies with 3x INT damage
Violet Strike 1500 750 0.5s 5
  • Damage target with 2x INT + 3x AGI damage
Alchemic Exchange 2000 1000 30s 0
  • -1000 Gold
  • Substantially increases mana regeneration for 10s
  • +10 INT for 10s
  • +10 LCK for 10s

Enemies

Name Notes
Zombie A weak foe that attacks in great numbers to overwhelm adventurers. They shamble toward sources of light and claw at the glint of gold.
Flying Skull A vile spirit which drains the magical essence of its victims.
Lizard Man Half-man half-reptile fiend, their reptilian heritage has only increased their lust for gold.
Dwarf Crazed mountain protectors, their attacks can unnerve even hardened adventurers.
Cave Giant Ancient beings which consume magical power.
Scorpion Massive insects which sap their foe's magical power.
Lamia Beautiful and dangerous beings which impair their victims.
Snail Massive insects from deep within the caverns. They slow and stun their victims.
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